
Purpose
Run stash events and encounter logic from one organized admin surface
Radios is about making stash-based event content maintainable instead of leaving it trapped in old embedded configs.
The player-side /radio command stays intact, while the staff-side editing surface moves under /radiostash and /radioencounter. That separation is important because it keeps gameplay execution and admin tooling from colliding.
Once the stash and encounter data are normalized, the whole event lane becomes much easier to iterate on and support.
Overview
- Radio stashes with loot, visuals, and behavior settings.
- Encounter tables tied to stash lifecycle events.
- Migration from legacy embedded loot toward normalized loot tables.




