
Purpose
Give the server a real noise model
Sound Logic is about turning loud events into actionable world information.
The source already exposes noise events, gunshot handling, vehicle noise, AI-facing listeners, and HUD management. That means the plugin is not only logging sound. It is turning sound into a gameplay signal.
That is especially useful when a server wants NPCs, encounters, or debugging tools to care about what players just did.
Runtime
- Noise events and gunshot-aware routing.
- HUD and debug surfaces for tuning or visibility.
- Bridges into combat and AI layers.






