
Wiki
Death Plus Wiki
Public setup, DeathMessages, DeathSpectate, integrations, and admin troubleshooting for Death Plus.
Getting Started
Start here for installation, file generation, and the admin command surface before you tune either module.
DeathMessages
Configure message routing, templates, and placeholders before you move into spectator-camera tuning.
DeathSpectate
Set up the cinematic death camera, tune the spectator flow, and use the in-game editors safely.
Integrations and Ops
Connect Death Plus to Duck Shot, VehicleMC, and DeadBody, then use the maintenance and troubleshooting docs when something drifts.
This page lists the keys in death-messages.yml and explains what they do.
settings.*
enableddelivery-mode:CHAT,EVENT,BOTHsend-delay-ticksbroadcast-mode:GLOBAL,WORLD,RADIUSradius-blockssuppress-event-death-messagelast-attacker-window-secondsuse-display-namesuse-named-mob-messagesshow-custom-death-msg-on-all-weaponslong-range-attacks-count-as-projectileslong-range-projectile-threshold-blocksduckshot-integration-enabledduckshot-custom-messages-enabledvehiclemc-integration-enabledvehiclemc-attribution-radius-blocksvehiclemc-attribution-min-speed-blocks-per-tickdebug
parachute.*
parachute.enabledparachute.itemparachute.require-in-inventoryparachute.require-not-in-offhandparachute.min-fall-distance
Message sections
death-messages.unknowndeath-messages.pvp.*death-messages.duckshot.pvp.*death-messages.mob.*death-messages.namedmob.*death-messages.natural.*mob-names.*
Projectile wording heuristic
Some gun plugins report long-range hits as ENTITY_ATTACK instead of true projectiles.
- Enable
long-range-attacks-count-as-projectiles. - Set
long-range-projectile-threshold-blocksto a reasonable value (typical:5.0).
If you have long melee reach weapons, increase the threshold to avoid melee misclassification.

