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Death Plus wiki

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Death Plus Wiki

Public setup, DeathMessages, DeathSpectate, integrations, and admin troubleshooting for Death Plus.

Getting Started

Start here for installation, file generation, and the admin command surface before you tune either module.

DeathMessages

Configure message routing, templates, and placeholders before you move into spectator-camera tuning.

DeathSpectate

Set up the cinematic death camera, tune the spectator flow, and use the in-game editors safely.

Integrations and Ops

Connect Death Plus to Duck Shot, VehicleMC, and DeadBody, then use the maintenance and troubleshooting docs when something drifts.

DeathMessages

DeathMessages Placeholders and Templates

Build readable death-message templates and placeholder flows for mixed combat setups.

This page covers placeholders and how Duckshot templates are resolved.

Placeholders

Victim:

  • %victim%, %plrtag%
  • %victim_name%, %victim_username%
  • %victim_display%, %victim_displayname%

Killer:

  • %killer%, %killer2%, %entity%, %attacker%
  • %killer_name%, %killer_display%, %killer_displayname%

Weapon:

  • %weapon%, %weapon_name%
  • %weapon_id%, %weapon_type%, %weapon_lore%
  • %duckshot_weapon_id%, %duckshot_weapon_type%, %duckshot_weapon_name%, %duckshot_weapon_lore%

Vehicle:

  • %vehicle%, %vehicle_name%
  • %vehicle_type%, %vehicle_id%

Location/context:

  • %world%, %biome%
  • %x%, %y%, %z%
  • %distance%

Duckshot routing order

PVP:

  1. death-messages.duckshot.pvp.weapon-id.<exact-id>
  2. death-messages.duckshot.pvp.weapon-type.<type>
  3. death-messages.duckshot.pvp.attack-class.<PROJECTILE|EXPLOSIVE|MELEE>
  4. death-messages.duckshot.pvp.default

Mob/NPC attackers:

  1. death-messages.duckshot.mob.weapon-id.<exact-id>
  2. death-messages.duckshot.mob.weapon-type.<type>
  3. death-messages.duckshot.mob.attack-class.<PROJECTILE|EXPLOSIVE|MELEE>
  4. death-messages.duckshot.mob.default

If no key matches, DeathPlus falls back to a safe built-in message.

Example templates

YAML
death-messages:
  duckshot:
    pvp:
      weapon-id:
        ak_107:
          - "%victim% was shot by %killer% using %weapon%"
        m136_rocket_launcher:
          - "%victim% was blown up by %killer% using %weapon%"
      weapon-type:
        RIFLE:
          - "%victim% was shot by %killer% using %weapon%"
        EXPLOSIVE:
          - "%victim% was blown up by %killer% using %weapon%"