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Item Forge wiki

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Item Forge Wiki

Custom item editing, profile automation, smart scaling, batch workflows, and admin-friendly generation docs for Item Forge.

Getting Started

Start here for install, first boot, and the three main editing lanes.

Naming and Templates

Get display name, item name, lore, placeholders, and prefix behavior right before you mass-generate items.

Profiles and Automation

Build reusable modifier workflows, scale item math, and generate outputs from the Give menu.

Item Editing Systems

Trim, dye, attribute, hide, model, and tag items without dropping into raw NBT tooling.

Operations and Support

Teach admins the command surface, the built-in help surfaces, and the troubleshooting path for common item issues.

Operations and Support

Troubleshooting and Common Item Behavior

Debug armor-point expectations, template naming mistakes, tooltip confusion, and chat-input issues quickly.

This page is for the issues that most often feel like "the plugin is broken" when the real problem is a workflow mismatch, tooltip misunderstanding, or naming/template mistake.

+6 armor only shows 3 armor icons

That is normal Minecraft behavior.

  • tooltip armor values are armor points
  • the UI bar shows half as many icons

So:

  • +6 armor = 6 armor points
  • that displays as 3 armor icons

A profile generated the wrong item name across materials

This usually means the profile used a fixed display or item-name string instead of a dynamic template.

Use:

TEXT
{ogitemname}

or:

TEXT
Hardened {ogitemname}

if one profile should work across many materials.

Hide tooltip hid more than expected

Tooltip hiding is stronger than normal flag hiding, so always test it on a real item before you mass-apply it through profiles.

If you only want cleaner hover information, use item flags and presentation defaults first.

A chat prompt seems stuck

Item Forge chat prompts can be cancelled with:

  • cancel
  • stop
  • exit

They also time out automatically based on config.

The armor Give lane only shows leather

That is usually because the profile template has a custom leather color.

Item Forge restricts the armor generator to leather in that case so it does not pretend non-leather armor can accept leather dye.

PDC data behaved differently than expected

Check the merge mode:

  • KEEP_EXISTING
  • OVERWRITE

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